


In the popup set your deadzone settings per stick.įixing stick drift isn’t typically an easy task, there are a couple of things you can try.In Controller Settings – Click the controller you want to configure > Hit calibrate.In settings: Go to Controller > General Controller Settings.The deadzone is super helpful when your sticks start to drift, you can increase your deadzone, you lose a little responsiveness but your controller is still going to work. The always helpful Valve has also created settings in Steam to set controller deadzones for all your games. There’s a really handy deadzone visualizer webapp made by Rocket Science that helps you see how much you have to move your stick to turn and dodge: Steam Deadzone Settings Best deadzone settings for Rocket LeagueĬontroller deadzone is pretty basic, lower this setting as low as possible without any drift.ĭodge deadzone is how much you have to move your stick before you perform a dodge. Keep in mind that this isn’t something that is set and forget it, as your controllers wear and change you might need to go back and adjust over time. For optimal settings, you want to set the lowest possible deadzone without any drift. Best deadzone settings for Fortniteįortnite has in-game settings for deadzone. Horizontal and vertical stick sensitivity is usually set to 5 or 6. The most optimal deadzone for CoD Warzone is 0.05. After setting, play around with the number until it feels good for you. Warzone deadzone settings Photo by Fábio Silva on Unsplash Larger deadzones trade off slower responsiveness to avoid accidental inputs. A low deadzone is more responsive, a subtle touch will result in an input, on the flip side, if your controller is a little worn or the sticks are a little loose it could lead to drift. The bigger the deadzone the more the stick can move before it registers an input. Chatīind everything to “Savage!”, “Okay.”, “What a save!” and “Take the shot!”.Controller deadzone is the amount your control stick can move before it’s recognized in game. This comes with a cost, as I can’t hear players jumping/boosting behind me. I play with sound off, as I can get distracted easily. Gameplay volume is the only sound that can contribute to your gameplay, so have everything else off (unless of course, you get enjoyment and immersion out of the other settings).

Some people can be distracted by non-relevant sounds. I use this (I’m not colourblind), and I’ve seen some pros use it as well. Colourblind mode: gives a high contrast borders to nameplates.Nameplate scale: just play with this and see how it works for you.Rest of the settings are not interesting (perhaps just set all those rates & limits too high). I change between STS and legacy all the time as I can’t decide which I like better (this is probably not a good idea). Input buffer: good connections should use STS, less ideal connections use CSTS.If you still want to be able to communicate during kickoff, BakkesMod has a nice feature called kickoff only chat. Text Chat: if you find yourself getting tilted you can disable this.This video by Rocket Science shows 120 and 240 FPS caps are most consistent. Play on fullscreen as otherwise, the desktop’s VSync might apply, and that adds input lag.Put everything on highest performance (except render quality).Disable VSync (adds lots of input lag) and the other fancy graphics effects (except transparent goalposts).
Difference in deadzone shape rocket league Pc#
If your PC can’t get stable 240FPS, just cap FPS as high as possible, while still stable. View post on Rocket League competitive video settingsĮven if your monitor is only 60Hz, is not wasted.
